Wednesday, April 15, 2015

Green Forest


Finishing old sketches I had centuries ago (not really).
This is something like practice so I don't lose
my style.


This was the sketch. It's actually about
a semester or two old, really. And yes,
the sword is actually supposed to be that big.


Then the outlines. I decided to keep
the bird there against my
better judgement.


Added a few accent lines so hat there
is a texture to the things that need it.


The hard part was color surprisingly. I only
wanted varying types of green, yellow-green and blue-green
(this does include the sword), and it couldn't blend in. So it took 
a while to get this exactly like I wanted.


And then I topped it all off with some tonal swipes
with a paint brush tool. For depth reasons.

Monday, April 13, 2015

Mondays Old Guy



Last quarter took up so much time I had nearly zero time for personal projects, 
which was no good.
So hopefully this grumpy title card makes up for it.


I had a sketch at the end of the quarter that I couldn't work on
until this quarter started so I decided to work on it.


Stuck to the basics, outline is first for my style.


I added the color and water from my drawing and noticed
how bland the background was and threw a 
bleak city in the background. I pushed the age
in his features with age lines, too!


Then I added some color to the background and thought "this is good"...


... but barring it off will make it look better! 
Less space means more tension and in this case I'd
say it works better this way.


Then I figure I'd title it and call it a day. The title was
a lot lower, but it blended too much, what with 
all the blue... everywhere. So, enjoy.

Friday, February 6, 2015

Underwater



I've been REALLY busy this quarter with animations- 
so much that I've had to halt my personal projects 
(thoughI did manage to finish one of them). 
But in my workings I learned the awesomeness of ocean 
colors and decided to do a few backgrounds for it.


Lighting helps to establish a time of day,
especially underwater where there's no sky.

 


Icy hues may suggests seasonal changes as well!

I may do an ocean animation if I get time off
at some point (so never, basically).

Saturday, January 24, 2015

The bus ride project


I COULD be working on still art at the moment, but I'm
working on an animation at the moment, so, yeah.
My time's devoted to this guy at the moment.

Monday, January 19, 2015

The DJ Pad


This one took a little longer than the others,
but it was worth it to get that "string bean"
limb kinda style!


As usual, I started out with my initial paper sketch...


Then I began the line work.
I jumped the gun on the colors so I can get
a feel for how I want the room.


Then I dropped the base colors on everything and
removed the outlines (because I REALLY like it this way),
but that wall corner stayed to show the bridge
between the far and left wall



Whilst the wall thing worked, it being the only line made it
stand out too much, so I added detail lines to everything
to show what texture was what.


And as a final tough added lighting.
By the way, I'm getting into the stringy limb thing a lot so
I may pick this up once I finish my current animation.

Friday, January 16, 2015

Redisign #2


I was having so much fun over the break redesigning some characters
I even went back and redesigned my first one... again! Really
liking the lineless look so far, but I'll see how long that lasts.

Wednesday, January 14, 2015

Sub-main character


Welp, I finished a second one and realized: these two
would go great on the same page! So I spliced
them together. They are the same character, but
at two separate points in my cruel, cruel plot system.

Monday, January 12, 2015

Character stuff


Welp, it's been almost a month, but it's back to work now.
Even though I was technically on a break, I did a lot
of character design sketch work over December. I may finish all
of them, but I had to finish this guy first! He's a redesign of
a prior character I'd made about a year ago!

Friday, December 19, 2014

Happy winter!

Welp, this is the last thing I'm going to post this year 
due to the semester being over. I hope everyone enjoys
thier winter break, if you're getting one (like me!)





Saturday, December 6, 2014

The pan shot


Happy winter! While progressing my storyboards I came across a pan shot
amoungst the boring boards so I thought "let's show this!"

I started with a long storyboard, with the line through the sketch
to show where the shot begins and ends.

Then, I outlined all of the important stuff, or just things
in need of outlines. By the way: there is no character
animation in this shot, s that's the only reason
I decided to outline Jack along with the bg (background).


Coloring is as simple as keeping the base colors
I've been using... at least at this stage of my pan shots.
And I decided against including the fish from the
original drawing due to continuity issues
that would be raised from it.


Texturing is always a bit of a hastle, but no matter what
style you're going for its best to remember that further
objects have less detail, so texture less on
far objects (this is part of why my bg mountains 
never had outlines).


Remembering where I'd placed the sun is
a bit tedious, but using that memory I found the
spaces that need highlight and shadow
(minus my characters due to style synergy)


Lastly, I added a graident white to blue soft light over everything!
Black is what I'd normally use, but due to my pan shots
being better than shots with animation, I used complimentary
color shadows so that it comes out in a better mix.

This animation still has a ways to go, but there's definite progress being made.